Practical List

Introduction to OpenGL Programming:

Write a program to initialize OpenGL and implement basic graphics primitives example, line, polygon etc.

2 Write a program for drawing a given figure using line 

a) Simple DDA algorithm
b) Bresenham's Line Drawing algorithm

Write a sample program demonstrating the use of circles .

Write a program to draw a given figure using Bresenhams Circle generation algorithm.

4 Write a function for filling a given polygon using the 1)Simple seed fill algorithm. 2) Scan line Seedfill Algorithms. Compare the results of both.

5 Write a program demonstrating the Visibility of line using cohen sutherland outcode algorithm. Implement Midpoint Subdivision algorithm for line clipping.

6 Implement the function to show Water Image and Mirror Image for any given image.

7 Draw a basic coordinate system with a green x-axis, a red y-axis, and a blue z-axis.Draw a wirecube centered at (0, 0, 0) relative to the axes. Move this cube so that it is centered at (1, 0, 0) relative to the axes and rotate it 45 degrees around the y-axis. Show the isometric view and Perspective view of the cube.

8 Implement Sine Wave using Bezier curve

CSP319

CSP319

CSP319

CSP319

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